I haven’t posted to this blog for quite a while, here’s some update.
I created a new class for particle management, and two others for switching gamepieces and finding possible moves. The code went through some refactoring rou...
Some issues had to be fixed, new GUI functionality was added to the game along with move hints, move and time limits and particle effects.
A color bomb piece has been added to the game as well as score calculation and GUI elements.
I have added bomb spawning logic to the code and also created some test solutions (using an automatic tester class and Unity Test Tools).